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ell,
this time its for real. The new millennium. No more arguments about
when it beginsits here. The Y2K warnings and the Y2K jokes
can be put away forever; the census has been taken, the presidential election
circus (I hope!) is over and were now in 2001, indisputably the
21st century.
Arthur Clarke and Stanley Kubrick were a bit over optimistic about what
we were supposed to have by this year: Theres no permanent space
station above the Earth, and no Howard Johnsons restaurant in it
(or anywhere else for that matter), and no ones building a nuclear-powered
HAL/IBM-controlled starship to take humans to Jupiters moons, or
even our own. In his earlier writings, Clarke was right on the money about
communications satellites covering the Earth, but he was dead wrong about
the role of garbage at the turn of the 21st century: He saw it as a potential
fuel source, not something to be delivered over microwave, twisted copper
pair, coaxial cable and optical fiber to every home and office in every
corner of the globe by the Petabyte. And he never foresaw the culture
of the personal computer, the ubiquitousness of the Internet, the dynamic
forces that are pulling the entertainment industry apart and putting it
(maybe) back together in an entirely new way
or MIDI.
MIDI? Why would anyone want to talk about MIDI in 2001? I
hear you cry. I thought MIDI was like so last century! Well,
it was. But its a little early to be digging its grave and dancing
(no doubt using downloaded 124bpm loops) on it.
Ill admit it. Im a MIDI-holic. Yes, my name is Paul, and I
use MIDI. A lot. I compose with it, perform with it, mix with it, process
with it, teach it and, yes, write about it. And except for the last one
or two items, Ill bet most of you do many of the same things. Its
become so commonplace, so mundane that we dont even think about
it anymore. And its true that its not very exciting, compared
with the tools we now have for manipulating real audio. But even though
messing around with MIDI data may not be as immediately gratifying as
running old Rick James samples through Acid, its still an important
part of what our industry is all about (especially among those apparently
dwindling numbers of us who value originality).
But MIDI is old stuff, right? And nothings happening with it, right?
Yes, it is old stuff (the MIDI Specification, after literally hundreds
of changes in its 17-plus years, is still referred to as 1.0),
but to say that its moribund is to ignore some very important work
thats being done today to keep it useful in the age of digital video,
T3 Internet connections and GigaHertz desktop computers.
A lot of the work, not surprisingly, has been on the consumer side of
things, where marketers and manufacturers see potential numbers that exceed
by orders of magnitude the size of the professional audio and music markets.
MIDI is still viewed as an efficient and highly flexible way of handling
music for games, Web sites and similar applications that require either
low bandwidth or a high degree of interactivity. Its still a lot
easierand more convincing, if its done rightto make
a MIDI file instantaneously change the mood of a piece of background music
in a game than it is with digital recordings, no matter how many tracks
you might have to play with. And when a game designer has used up all
available CPU speed and RAM on polygon generation and has forgotten to
leave any room for audio, theres always enough space to slip in
a MIDI file. As for the Internet, when you are dealing with typical dial-up
connections (which most people still have), any audio file, even after
youve crunched it through the compression algorithms of MP3 or Real
Audio, goes down the pipeline way slower than a MIDI file.
While many consumers still associate MIDI with the cheesy FM sounds of
early PC sound cards, even the cheapest wavetable-based chipsets
of today sound a lot more respectable than that. (Wavetable is actually
a misnomer for these devices, because they are, in fact, sample-based,
and true wavetable synthesis is something completely different. But I
wont get into that now.)
NEXT
Reprinted with
permission from
Magazine, January, 2001
© 2001, Intertec
Publishing, A Primedia Company All Rights Reserved
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