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Typically, different
instruments and performances call for different compression ratios. For
example, to compress a ballads near-perfect vocal track, a mild
2:1 ratio would probably suffice; at that ratio, and with the appropriate
threshold dialed in, the compressor tightens up the performance enough
to ensure quiet phrases are not lost in the mix and higher levels are
not overbearing. At the other extreme, a bass guitar track that alternates
between mellow finger-pad technique and aggressive pop n slap
can easily have a huge dynamic range. To yield consistent levels from
that type of performance, a higher ratio such as 10:1 may be in order.
Note that threshold and ratio work together to affect a signals
output level. The lower the ratio, the less control the compressor has
on the signal; the lower the threshold, the lower the signal level subject
to compression. The relationship between the two controls affords flexibility
and sonic variation. There are, for example, two different-sounding ways
to get the same amount of gain reduction out of a compressorlow
threshold and low ratio or high threshold and high ratio.
Attack time is how long it takesmeasured in milliseconds (ms) or
microseconds (µ)for the compressor to kick in once the signal
exceeds the threshold. A slow attack time lets inherently fast transient
signals pass threshold before compressing the rest of the signal; a fast
attack catches transients, but may diminish high-frequency content.
One thing worth noting is that manufacturers sometimes measure attack
times differently. Some specify attack time as the time it takes for the
compressor to react after the threshold is exceeded, and others specify
attack time as how long it takes for the compressor to reach, say, 67
or 90 percent of the maximum gain-reduction level it will ultimately achieve.
Fortunately, the exact definition is of little importance, as typically
attack time is set by ear. Depending on what kind of effect youre
going for, simply decrease the attack time until unruly peaks are tamed
or increase it until average levels are lowered and desirable peaks get
through unscathed. If youre having trouble hearing your settings
effect, watching a downstream peak-level meter (that is, one that monitors
the levels after the processthe compressors output-level meter,
for example) will let you visually confirm what portion of the sound is
attenuated.
Release time is how longmeasured in seconds or hundredths of a secondit
takes for the compressor to return the signal to unity gain (its unprocessed
state) after the signal falls back below threshold. That is, once the
release time passes, the compressor lets the signal pass through unaffected.
In general, slower release times result in a more natural sound.
In general, set fast attack and release times when you want the compressor
to do its job and get out of the way quicklyfor instance, when you
want to put a lid on transient guitar plucks but allow the ringing notes
to pass through unaffected. Conversely, a moderate attack time coupled
with a long release is perfect for those David Gilmouresque guitar
solos in which you want notes to sustain forever. At two seconds or longer,
the extended release time causes the compressor to slowly restore compressed
levels to their original (higher) gain, just as the sustained notes start
to naturally die off, which counteracts the decay and makes the tails
of the notes louder.
A compressors last control stage is its output level. That control
is also known as make-up gain because it is used to make up for the gain
reduction caused by the compressor. The usual approach is to increase
the processed signals output level so it matches the unprocessed
signals level. That creates unity gain between the two signals,
which makes it easier to compare them using the bypass switch and ensures
appropriate levels when recording or mixing.
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Reprinted
with permission from
Magazine, February, 2001
© 2001, Intertec Publishing, A Primedia Company All Rights Reserved
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