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Have
you ever wondered what a bowed marimba sounds like? Or how about the sound
of a cello changing size as you play it? These feats and many others are
possible with Tassman 1.2, a new modular software synthesizer from Applied
Acoustics Systems (AAS).
Tassman employs physical-modeling techniques to create unique sounds.
It provides a toolkit full of sound generators, resonators, filters, and
other processes with which you can build accurate acoustic simulations
or outrageously gritty vintage synths. Furthermore, many aspects of these
sonic building blocks can vary in real time with MIDI controllers.
Software synthesizers are booming, and Tassman distinguishes itself by
combining state-of-the-art physical modeling with a retro aesthetic, featuring
lots of knobs, LFOs, and step sequencers. Whats more, you have a
tremendous level of control over your synthesizers internal patching.
Synth
Building 101
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FIG.
1: Tassman Builder offers a versatile toolkit for synthesizer design.
At the left is the Library window, where modules are arranged by
category. When you select a module, its description appears in the
Help window at the top. Place it in the Construction window, at
right, by clicking anywhere on the screen. Virtual patch cords connect
the modules and route control and audio signals. (click image for
larger view).
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If I taught a synthesis
course, my syllabus would include Tassman. Its the next best thing
to physically patching together oscillators, filters, and so forth on an
old modular analog synthesizer. In addition to an interface that clearly
shows the cause-and-effect relationships between modules, Tassman comes
with an impressive collection of more than 100 instruments that you can
use as study models. The synths are organized into three categories: Analog,
Acoustic, and Miscellaneous. Within these groups, youll find all manners
of bowed beams, blown bells, and bubbling basses. Each instrument includes
several presets, and you can download more instruments at the AAS Web site.
Tassman actually
consists of two separate programs: Builder lets you assemble the synths
(see Fig. 1); Player then lets you hear the results. Builder is a
straightforward application that includes a Library window (on the screens
left), where you find a bin full of building blocks; and a large Construction
window (on the right), where you assemble your synths. A Help window is
located at the top of the screen.
To begin your design, select the module type you need in the Library window.
(To see a complete modules list, check out the AAS Web site.) First click
on a module icon, then click on the Construction window where you want
the module to appear. If you prefer multiple copies of a module, shift-click
on the Construction window as many times as needed. Once you place the
modules in the Construction window, you connect them by pulling virtual
patch cords from one to another. To discover what a modules inputs
and outputs consist of, position the mouse on them to see an informative
display.
When you select a module in either the Library window or the Construction
window, the modules description appears in the Help window. The
printed documentation offers more detailed module descriptions, but the
Help Window provides a good deal of practical information
.
As a general rule, a modules output can be patched to any number
of other modules. This allows, for example, a keyboard modules Velocity
output to control an oscillators amplitude and a filters cutoff
frequency at the same time. Builder also lets you save and import subpatches,
which are groups of modules or entire synths that you can encapsulate
in a single module. Subpatches let you reuse your favorite inventions
as parts of new designs and can simplify a complex synthesizers
layout. You can enter a subpatchs description before saving the
subpatch, and this description appears in Builders Help window,
just like with Tassmans stock modules.
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Reprinted with permission from
Magazine, December, 2000
© 2000, Intertec Publishing, A Primedia Company All Rights Reserved
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