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Sound file resynthesis.
Although resynthesizing an analyzed sound file may seem pointless, many
interesting variations can be produced by applying the Image Synths
graphic tools to the image before resynthesizing. A simple starting point
is to change the Image Synths resolution by altering the tuning,
Frequency Map, or SPP setting. For example, try analyzing a short speech
clip with the Micro8 scale. Then change the scale setting to Micro12 and
render the clip at twice the SPP. Also try to set the tuning (using the
tuning-fork icon on the top-right border) an octave higher.
Another effective approach is to change the input source used for rendering
the picture. Again, analyze a speech clip. With the sound file still in
the Sample Editor, render the image at four times the SPP using the Sample
Granular input source. (The Sample Granular method is new in MetaSynth
2.7.) Youll hear four somewhat different versions of the original
clip because the grain must cycle through the sample four times to render
the elongated picture. As an alternative, choose Narrow Noise from the
Sounds menu before rendering the image with the Sample Granular input
source. This produces a kind of outer-space radio effect, but the words
remain intelligible. Finally, try applying some of the filters from MetaSynths
Filter Palette to the noise sample before rendering.
Pitch and time effects. MetaSynth has three effects groups for
quick picture modification (that is, modifications that you dont
have to paint in with the brush tools). The Hot Filters that are invoked
using the buttons along the Image Synths lower-right border are
time based; they modify horizontal aspects of the picture. The effects
available on the Pitch and Harmonics submenu (on the left border with
the notes icon) are pitch based and modify vertical aspects of the picture.
Finally, the effects on the Process submenu (on the left border with the
water-drop icon) modify the picture in both dimensions.
Because youre working graphically, youre not restricted to
using any of these effects in their intended dimension. For example, applying
a pitch effect to time is as simple as rotating the picture 90 degrees.
Of course, theres a tool for this, too. The button on the bottom
border with the quarter-circle icon can be used to rotate pictures by
dragging or by using numerical values. One effective application of this
technique is to use the Add Harmonics pitch effect to generate an accelerating
echo or bouncing ball effect.
This process works best with short, percussive hits with a little silence
at the end. (If the sound file youre analyzing has no silence at
the end, increase the SPP setting by about 20 percent after fitting the
Image Synth to the sound file.) The first step is to multiply the pictures
horizontal dimension (Size x) by four and set the vertical dimension to
match. Next rotate the picture 90 degrees counter-clockwise by double-clicking
on the rotate tool and entering 90 for the rotation
amount with Wrap around turned off.
Echoes are created by adding harmonics for each pixel in the picture.
Harmonics are integer multiples (2:1, 3:1, and so forth) of the fundamental
frequency. New pixels need to be inserted on the rows that represent those
frequencies in the same columns as the original pixels. The Image Synths
Add Harmonics process does this, and because it works relative to the
chosen Frequency Map, you can spread out the harmonics by choosing one
of the micro scales (Micro32 and Micro50 are good choices). Once youve
chosen a scale, select Add Harmonics from the Pitch and Harmonics submenu.
If you hold the Option key while doing this, you will get more harmonics,
hence more echoes.
The last steps are to rotate the picture 90 degrees clockwise and restore
the original Frequency Map. The harmonics now become echoes of the original
pixels, and they die out because the Add Harmonics process adds harmonics
with decreasing intensity. An interesting variation is to rotate the picture
a little more or less than 90 degrees clockwise at the endthis will
make the echoes rise or fall slightly in pitch.
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Reprinted
with permission from
Magazine, February, 2001
© 2001, Intertec Publishing, A Primedia Company All Rights Reserved
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