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The
piece begins with the instrumentalists trying to sync with the drips,
Bobrowski says. As the piece progresses, the dripping frequency increases,
and it gets too difficult for the musicians to keep up. The computer then
attempts the same process, which results in a contrast in errors between
the human performers and the computer. Both make mistakes but in different
ways. For example, the computer often interprets a quick succession of drips
as one drop. Also, the sounds are sometimes triggered by the computer so
quickly that you end up with a series of dronesespecially when the
piece is played in a reverberant space.
Strings and Things
For her String Quartet:Music Box, Bobrowski created a prepared string
quartet by playing a cello, viola, violin, and quarter-size violin with
flexible materials attached to the shafts of small DC motors. The materials
include leaves, grass, rubber bands, flexible plastic strips, and tape (see
Fig. 1). Bobrowski connected a Variac variable autotransformer to
the system to control the motors speeds. There are several motors
per instrument, Bobrowski says. By changing the voltage going
to the motors with the Variac, participants can change the tempo of the
piece.
In a variation on the instruments-played-with-motors theme, Bobrowski wrote
a score in revolutions per minute for her piece 0002>2000 RPMs. In that
piece, Bobrowski gives performers handheld motors with wooden dowels attached
to the spinning shafts. Little flags of tape attached to the ends of the
spinning dowels are used to play the instruments. Although performers control
their own motors, the composer controls one section of the piece with a
Variac. The instrumentsacoustic and electric guitars, cello, and violinsurvived
the lashings unscathed.
Plumes and Foliage
As part of an installation called Leaf Litter, Bobrowski crafted
leaf speakers by gluing piezos to a collection of leaves and
using them as playback transducers. The sounds of people walking through
leaves and children playing in leaves are played through the speakers, creating
self-referential filters.
When you play sounds through normal loudspeakers, youre usually
looking for the purest representation of the original sound, Bobrowski
says. I wanted to take environmental soundsin this case, sounds
involving leavesand see what happens if you play them through the
material itself. I was interested in hearing the resonances and filtering
effects that would result from playing leaf sounds through leaves.
Liquid
Audio
Bobrowskis most recent work, Oceans in a Box, involves an acoustic
instrument she devised called the Gliss Glass (see Fig. 2). Gliss
is short for glissando and refers to the instruments ability to create
six simultaneous glissandi. The instrument uses six custom glass containers
connected by plastic tubing and valves to a large water container. Each
glass is open at the top, and the valves control water flow to each glass
through a hole in the bottom.
Musicians can play the instruments in several ways, including rubbing a
wet finger around the glasss rim, tapping and striking the glass,
and splashing the water (see Fig. 3). Each player has an effect on
the other glasses, depending on the glasss height and valve position.
The Gliss Glass is based on a simple property in physics where a body
of water tries to return to equilibrium due to atmospheric pressure,
Bobrowski says. By raising or lowering the glasses, the performers
disrupt the equilibrium in the entire system. As the glasses are played,
the audience hears rising and falling glissandi as water enters or leaves
the glasses, respectively. The Gliss Glass gives you the sonic impression
of this physical phenomenon.
When I built the instrument, I was thinking of closed systems, such
as our ecosystem or the bodys circulatory system, she says.
There are a lot of analogies you can draw from this instrument based
on hydraulic principles.
Bobrowski created Oceans in a Box for six female vocalists and the
Gliss Glass. Each vocalist plays one glass, usually one that best matches
her vocal range. The piece is a structured improvisation using graphic notation
that indicates valve position (see Fig. 4), glass height, glass types,
and vocal sounds to be used. In the score water flow is the basic time structure
rather than metronome markings. The musical result is an exquisite blend
of slippery harmonics and vocal and glass textures.
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Reprinted with permission from
Magazine, April, 2001
© 2000, Intertec Publishing, A Primedia Company All Rights Reserved
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