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In the two decades
since PCM entered the pro audio vocabulary, digitized sound
has become integral to nearly every segment of the industry. Initially,
the emphasis was on the theoretical quality advantages of digital, a promise
that wasnt always realized. As production became increasingly computerized,
however, sound became data to be manipulated as freely as the computational
power of a digital audio workstation would allow. When the speed of computer
processors exploded, traditional approaches to production workflow were
supplementedand frequently supplantedby computer-centric techniques.
Today, you might still make a case for analog based on its sound quality,
but if your business survival depends on how much an engineer can do in
a day, then its hard to compete with the DAW.
With digitally enabled advances in individual productivity now taken for
granted, the frontier in recent years has shifted to group productivity.
Particularly in sound-for-picture (film and video), it takes a team effort
to move a project to the finish line. And, because time is money, theres
a huge incentive to make that effort flow as efficiently as possible. But
the number of people and facilities involved in a typical projectplus
the incompatibilities between computer platforms, storage media and file
formatsmake for some pretty significant hurdles.
Everyone agrees that networks are crucial to allowing greater collaboration
and more efficient use of resources in multiroom facilities. In the past,
questions about reliability and speed have slowed down adoption in the audio
industry, but the widespread deployment of networks throughout the economy
and the resulting improvements in technology have removed such obstacles.
Today, the real question for owners of most multiroom facilities isnt
whether a network is needed but what kind of network best suits their needs.
Considering the Alternatives
Historically, there have
been two main alternatives to networks for moving digital audio around a
facility. One is digital tie-lines; the other is sneaker-net,
the physical transport of removable drives from system to system.
Comparing sneaker-net to a network is like comparing carrier pigeons
to a phone system, says Doug Perkins, VP of sales and marketing at
mSoft in Woodland Hills, Calif. There may be scenarios where the pigeons
are better, but its hard to think of them. mSoft makes the ServerSound
system, which gives multiple workstations access to centrally stored sound
libraries through a browser-based interface.
With sneaker-net, Perkins continues, someone typically
asks for audio files to be copied onto some sort of physical media, which
is then copied to another media, with who knows how many people touching
it throughout the process. Not only is this not a good use of time for many
creative and highly skilled people, but the quality of work ultimately suffers
from the delivery delays.
Ed Bacorn, Storage Area Network (SAN) specialist at Glyph Technologies in
Ithaca, N.Y., adds that there is an increased risk of damage to a driveand
the data it holdswhenever it is removed for transport to another room
or station. All too many drives are dropped or get bent pins,
he says. Any number of common disasters can happen when drives are
physically moved around to several locations.
Another problem with sneaker-net, according to Joe Rorke, VP of sales at
Rorke Data in Minneapolis, is the issue of interoperability between different
systems. In many cases, the user cant easily exchange sneaker-net
media between OS platforms: Macintosh, Windows NT, etc., says Rorke.
He also notes that a network can make the bridge between applications in
heterogeneous configurations, and it offers better time-to-data speeds than
sneaker-net.
mSofts CEO, Amnon Sarig, agrees that networks are superior to sneaker-net
on almost every level. However, he says that sneaker-net cannot be pronounced
dead yet. With sneaker-net, you can move a 73GB drive from one side
of town to the other faster than you can send even a small fraction of that
data over a T1 line, he explains. Within a facility, however, he says
that moving files over a network saves you time, media costs and labor.
As for digital tie-lines, Bacorn points out that, in most cases, patching
must be manually reconfigured in each room for each specific operation.
This requires physically plugging and unplugging cables per task,
he says. When your facility is on multiple floors or spread out among
multiple departments, this becomes a major problem.
Beyond inconvenience, tie-lines can also be technically unsatisfactory.
The Village Recorder, a music and post facility in West Los Angeles, has
its four rooms integrated into a single network provided by Glyph. If
we went with digital tie-lines, says chief engineer Mitch Berger,
we would have to be working in real time. And with the tie-lines,
in some cases running long distances, that would have created problems with
sync.

Reprinted with
permission from
Magazine, June, 2001
© 2000, Intertec Publishing, A Primedia Company All Rights Reserved
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