Product Review: Page (1) of 3 - 06/06/05 Email this story to a friend. email article Print this page (Article printing at MyDmn.com).print page facebook
Mackie Control C4 and Logic Pro 7 An intuitive hardware accessory for editing effects and plugins By Frank Moldstad

No matter how good the virtual mixers in DAW programs get, there's no substitute for the real thing.  That's why external hardware controllers have become popular -- it's easier to turn a physical knob than it is to click and drag a virtual knob onscreen, and it gives a finer degree of control.

Nearly every DAW application can now be controlled by some type of external hardware device, from controllers made by Mackie, Tascam and Yamaha, to Digidesign's proprietary mixer/controllers for Pro Tools.

But Mackie has been doing control surfaces since 1997, when it pioneered the HUI (Human User Interface), a controller developed specifically for Pro Tools that featured an open protocol for hardware-software interfacing. The HUI protocol predates the MC protocol by nearly four years, and the Mackie Control Universal includes the HUI protocol, as well as the Mackie Control and Logic Control protocols (hence the Universal designation). Since then, the Mackie Universal Control protocol has become the most widely used DAW control standard on the market, using standard MIDI ports to communicate between the controller and a computer.

Now Mackie has released a more specialized controller, the Mackie Control C4 (MSRP $1,299). This device is dedicated to controlling DAW plugins, effects and virtual instruments. Although the existing Mackie Control Universal (MCU) devices are able to control these functions, the C4 has far more extensive display and mapping capabilities for this purpose. Specifically, the C4 allows you to see 32 plugin parameters simultaneously, each assigned to a dedicated knob, compared to only eight at a time with a Mackie Control Universal or Logic Control surface. Most plugins don't have close to 32 parameters. For those that do, such as Logic Pro 7's Sculpture soft synth, additional display banks can be accessed by pressing a forward arrow, which brings up another 32 parameters.



I used the C4 with Apple's Logic Pro 7, and found the experience to be an absolute pleasure. Not having to open and close plugin windows to adjust settings with a mouse makes the mixing process faster and more enjoyable. It's easy to make small tweaks to a number of plugins back-to-back by switching from one channel to the next. Everything's laid out in front of you. While analog mixers provide tactile control of the effect sends and returns, this goes much further by providing physical access to every effect parameter in one place

Setting up the C4 in Logic Pro 7
To connect the C4 to a computer, you need a MIDI interface with one MIDI In port and one MIDI Out port. After launching Logic Pro 7, I powered up the C4 and it was recognized right away. The C4 can be used as a standalone controller, or as an addition to a Mackie Control Universal/Logic Control/Extender system. It is highly recommended that new users download PDF documents from the Apple and Mackie websites that are specific to Logic Pro 7 and the C4. The Apple document lists the function of every C4 function in Logic Pro 7, for instance, while Mackie has a downloadable C4-specific setup document.

The integration of the C4 hardware and Logic Pro 7 is extremely good. Mackie's controller instructions are coded into DAW programs by Apple and other DAW developers. Currently, DAW platforms supporting the C4 include Logic Pro 7, Cakewalk's SONAR 4 and Mackie's Tracktion 2. Other applications supporting the C4 will be announced soon.

One of the first things I did after set-up was to update the C4's firmware from the installed version 1.01 to version 1.02. This is a simple process involving the download of a 24KB Zip file, and importing the unzipped file into MIDI channel one in Logic Pro 7. When the play button is hit, a series of dots appears on the C4's LED display, and after the file has finished playing, the C4 will reflect the update on reboot. 

Page: 1 2 3 Next Page


Related Sites: Creative Mac ,   Digital Producer ,   Audio Video Producer ,   BN - Broadcast Newsroom ,   Digital Game Developer ,   Digital Post Production ,   Digital Pro Sound ,   Oceania ,   MacAudioPro ,   BN - NAB ,   BN - Hardware
Related Newsletter: DMN Newsletter ,   Timeline Newsletter ,   Levels Newsletter ,   Mac Alert Newsletter ,   Loud Newsletter ,   Digital Media Net ,   DMNForums ,   Review Seeker
HOT THREADS on DMN Forums
Content-type: text/html  Rss  Add to Google Reader or
Homepage    Add to My AOL  Add to Excite MIX  Subscribe in
NewsGator Online 
Real-Time - what users are saying - Right Now!
    • Re: Acid Pro 7 loops question • JohnnyRoy
    • Re: Rendering to .avi files • yigalsela
Content Insider #148 - The iGen
NO...Doesn't have a thing to do with "that" smartphone...or "that" store...or "that" tablet. It's the next generation. Kids and we mean little kids. That's what today's products are being designed for/targeted at. You happen to buy one...fine. Watch a little, little kid pick up a smartphone. He/she just uses it. They've come pre-wired and we're still trying to figure out how to IM. It's the IGen. They want it instantly. They want to use it instantly. They expect their photos, their video, their music, their stuff immediately when/where/how they want it. Read More
eBay Essential Training: Proxy Bidding
In this clip, lynda.com host Mark Abdelnour takes a look at proxy bidding. He discusses the strategy and how it works. He also discusses the maximum bid, and when to use Proxy bidding. Read More
Insider #149 - Game Demographics
The blood, gore, adrenalin challenges that were unveiled at E3 and enjoyed at ComicCon are fun to look at, easy to hold but are they really the games people want to plunk down their credit cards to own or rent time with? Seems as though the investors, the players who control the controllers have a different idea of a "good" game than the kids who develop them. While mobs of people play educational, informational, stimulating games our kid huddles in his room and mumbles "The Few, The Proud, The Gamers." Read More
Social Media #3
Part of a series of articles to plainly explain what organizations need to consider and carry out in today's social media. Read More
@ Copyright, 2010 Digital Media Online, All Rights Reserved